Filtering by Category: music for broadcast

2018 IN REVIEW: 3 OF 3

The final installment: a look back on some of our 2018 projects. Happy holidays! Looking forward to 2019.

MLS ALL STAR GAME: SOUND EDIT + MIX FOR HYPE VIDEO

Junior Birdman Audio was pleased to provide sound edit and mix for this viral video, sponsored by AT&T and promoting the 2018 Major League Soccer All Star game in Atlanta. See and hear it on Facebook and Twitter.

More work by Junior Birdman Audio for promo/ branding

= = = = =

ORIGINAL MUSIC FOR FILM: "AFTER THE GUNFLINT"

IMG_0999.jpg

Below: One of the new pieces of original music I’ve been developing for After the Gunflint, a wilderness survival film directed by JD O'Brien. The creative brief: “deconstructed bluegrass”. It’ll probably be deconstructed a lot further from this point, but we like where it’s  going so far.

More music by Mike Hallenbeck for film

= = = = =

GAME AUDIO: LUMINESCENE

More recent in-progress game audio for the Luminescence project, by Sailor Snouts out in Portland. The world we’re building is one where many things are made of light, so I cut together some cues for energy impacts. You know: energy impacts. Once again, these sounds are sourced entirely from a single analog synth, in keeping with the retro-futurist sensibility.

More work for games

= = = = =

ORIGINAL MUSIC PLACEMENTS

Recent months have seen many broadcast placements for my musical compositions. My tracks with the production music library Primary appeared on channels like Major League Baseball Network and Switzerland’s RSI LA1, and also placed on shows like the UK’s “When TV Goes Horribly Wrong 2” and Spain’s TV show for children, “Lunnis de Leyenda“ (excerpt below, 20 seconds in):